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GHOST

GHOST

A Roblox experience owned by Official Ghost Game Group.

HorrorENhorrormultiplayerpossession

Description (written by the developer; not a statement by this register)

👻 GHOST is a multiplayer game where one is corrupted into a GHOST. His goal is to possess or kill to be the last man standing. The survivors have to eliminate the GHOST, using zappers with the help of abilities. Careful, the wrong choice could lower your karma. Stay vigilant and trust no one; betrayal is closer than you think. Keep playing for WEEKLY updates EVERY Friday! [UGC EVENT STILL ACTIVE IN BATTLEPASS] New code at 150 LIKES! UPDATE 11/29/24: NEW MAP 🗺️ New FESTIVE crate 📦 PROJECTILE guns 🏹 Bugs FIXED🐛✅ --- NEW Update 11/22/24: EMOJI CRATE📦 New HOLSTERS NAME TAGS📛 --- 🐛 Please note the game is still in beta which means there may some bugs while playing, if you find any make sure to let us know on our communications server! Scripting: Totman45, Henry4lifenumber1 Building: RequiemNick Contributors: Nickenstine, iiomqAshleyyx Scary, doors, horror, mystery, ghost, funny, piggy, ghost, possession, possessor, ghosts

Last updated by the developer 11 Mar 2026, 09:40 UTC.

0
playing (measured 11 Aug 2026, 11:04 UTC)
40,033
lifetime visits
82%
liked (130 👍 / 29 👎)
277
favourites (6.9 per 1k visits)
20 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Ghost Chance
249 R$
Expanded Bag
199 R$
x2 Ghost Tokens
149 R$
x2 Karma
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome BETA · welcome18,917 · 0.00% win
Obby in the Lobby · other834 · 0.00% win
You met one of the DYNAMIC DUO · social782 · 0.00% win
Minigames · other134 · 0.00% win
Completed all Tiers for Season 1 · progression11 · 0.00% win
??? · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:3582no change
15 Aug 2026, 20:2382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

ghost.fandom.com0 active editors · 3,792 edits
661 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.