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[HALLOBLADE] Combat Battlegrounds

[HALLOBLADE] Combat Battlegrounds

A Roblox experience owned by Mangi oof.

Fighting & PvPENcombatbattlegroundswip

Description (written by the developer; not a statement by this register)

Ver. 4 Currently a WIP. Must be in the group to play. Join the server for updates Controls are displayed in the weapon select menu!! If you're wondering, yes there is a pretty good anticheat. Inspired by: CHAOS Combat Warriors Mortem Metallum

Last updated by the developer 27 Oct 2025, 23:14 UTC.

0
playing (measured 13 Aug 2026, 02:05 UTC)
988
lifetime visits
100%
liked (8 👍 / 0 👎)
6
favourites (6.1 per 1k visits)
21 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Warrior's Dagger
150 R$
Viper
145 R$
Wind Blade
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met a developer! · social18 · 0.00% win
Family Friendly! · social13 · 0.00% win
Sweet Tooth · collection8 · 0.00% win
Baby Steps · progression8 · 0.00% win
You upset Thermal. · other5 · 0.00% win
Golden Trophy · other4 · 0.00% win
The blade of Hell · collection4 · 0.00% win
Happy Halloween! · collection4 · 0.00% win
Valentine's (2025) · collection4 · 0.00% win
The Pincher · other3 · 0.00% win
Classic-fied · other3 · 0.00% win
Claus' Claws · progression3 · 0.00% win
Holiday Strength · collection3 · 0.00% win
From SHYO herself. · progression3 · 0.00% win
Allies for life. · social3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.