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NEYMAR BARRY'S PRISON RUN! (Obby)

NEYMAR BARRY'S PRISON RUN! (Obby)

A Roblox experience owned by ur the moon.

ObbyENprison escapehard modetime attack

NEYMAR BARRY'S PRISON RUN! (Obby) is an obby genre experience created on 2024-06-21. The game has accumulated 2,546,655 lifetime visits and 5,976 favorites. Currently, zero users are playing. The experience holds a 74% like percentage. It features 25 obstacles and includes an Easy and Hard mode.

Description (written by the developer; not a statement by this register)

NEYMAR BARRY'S PRISON RUN! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join the group for perks! https://www.roblox.com/groups/34250358/ur-the-moon Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 24 May 2025, 15:01 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
2,546,655
lifetime visits
75%
liked (1,903 👍 / 651 👎)
5,974
favourites (2.3 per 1k visits)
21 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTIMATE BUNDLE
1,099 R$
Magic Carpet
399 R$
BECOME A GUARD
350 R$
MEGA GOD MODE
350 R$
OMEGA BLASTER
350 R$
TELEKENESIS
300 R$
TASER
300 R$
JETPACK
250 R$
Hoverboard
249 R$
Blaster
249 R$
Machine Gun
249 R$
GRAVITY COLA
200 R$
SUPER HOOK
200 R$
Gravity Coil
200 R$
SPEED COLA
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,816,731 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.514 August 2026 — 74 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:2075+1
14 Aug 2026, 07:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.