恶魔之剑轮回[动漫战斗⚔️]
A Roblox experience owned by WukakaGame.
RacingZHanimeweapon-collectionpet-sim
恶魔之剑轮回[动漫战斗⚔️] is a Roblox experience categorized under racing. Created on June 22, 2024, the game has accumulated 4,286,969 lifetime visits and 218,111 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
欢迎来到恶魔之剑转世。 掠夺所有敌人的武器,成为最强的英雄! 新代码:WG509 【⚔️】在竞技场挑战战士以获取他们的武器。 【🐥】装备武器来与强大的怪物战斗;击败它们会给你带来有价值的奖励。 【😈】收集最稀有的宠物和同伴。 【👨👩👧👦】与最亲密的朋友一起踏上这次旅程。 【🎁】支持并加入我们的群组将在游戏中奖励+3个额外的宠物插槽。 如果您在玩游戏时遇到任何问题或有建议,请不要犹豫与我们联系。我们致力于不断更新和改进游戏玩法和内容。 标签:RPG,模拟器,地牢,突袭,战斗,怪物,等级,追随者,武器,剑,宠物。
Last updated by the developer 6 Aug 2026, 06:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:51 | 96 | no change |
| 14 Aug 2026, 02:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.