Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🔥UPD 1] cat rng 🎲

[🔥UPD 1] cat rng 🎲

A Roblox experience owned by brainrot porductions.

SimulatorENrngcatspets

Description (written by the developer; not a statement by this register)

test your luck in a pool of cats of different rarities and see how rare of a cat u can get 🎲 🍀premium members get a permanent +50% luck boost 👍like the game and join the group for a permanent +100% luck boost 🎲 roll your way to rare animals and effects! ✨ gain xp and earn rewards along the way! ⚠️ USE CODE 'UPD1' FOR +250x LUCK ON ONE SPIN!! ⚠️ 🌌 USE CODE '2500LIKES' FOR +500x LUCK ON ONE SPIN!!!!!! 🌌 🚀 NEW CODE AT 5,000 LIKES!! 🚀 current amount of cats: 100 join our server for sneak peeks and update announcements!! game inspired by pets go, sols rng and horrors rng 🗣️🗣️

Last updated by the developer 3 Oct 2025, 08:44 UTC.

0
playing (measured 10 Aug 2026, 21:50 UTC)
147,179
lifetime visits
94%
liked (4,455 👍 / 283 👎)
1,932
favourites (13.1 per 1k visits)
22 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vip
249 R$
2x cat coins
199 R$
3x luck (permanent)
149 R$
quick roll
79 R$
2x luck (permanent)
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to cat rng · welcome100,298 · 0.00% win
rolled legendary!! · collection20,373 · 0.00% win
rolled mythic!!! · collection3,316 · 0.00% win
rolled insane!!!!!!? · other442 · 0.00% win
rolled IMPOSSIBLE?!? · collection220 · 0.00% win
rolled SILLY?!?!?!?!?!?!?!? · other67 · 0.00% win
ROLLED DOG?!?!?!?!? · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked14 September 2026 — 94 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 09:0894no change
15 Aug 2026, 07:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.