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⚔️ Anime Swords Simulator

⚔️ Anime Swords Simulator

A Roblox experience owned by Anime Swords Simulator.

SimulatorENanimeidlepvp

Description (written by the developer; not a statement by this register)

💪 Train your strength with your sword! 🥊 Fight with your cool sword and become the King of the hill! 🏆 Train to get on leaderboard! ⭐ Like and favorite the game! ✨ Updates every saturday! 💵 Beat other players and rebirth to get Coins 🐶 Use coins to buy pets Your Strength 💪 is your Hp ❤️ ✔️ Premium benefits: +25% 👥 Friend Invite benefits: +5% each friend, 15K Coins for every 3 friends 🎮 PC CONTROLS Q: Dash F: Block/Parry M1: Sword Slash Tags: Sword, Strength, Simulator, Training, Idle, Automatic, Progress, PvP, PVP, pvp, fighting, Anime, One Piece

Last updated by the developer 12 May 2026, 15:31 UTC.

0
playing (measured 10 Aug 2026, 23:05 UTC)
49,638
lifetime visits
88%
liked (238 👍 / 33 👎)
185
favourites (3.7 per 1k visits)
22 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

6 Pet Slots
229 R$
AutoRebirth
199 R$
4 Pet Slots
149 R$
x3 Coins
149 R$
x3 Strength
149 R$
Extra Storage
99 R$
x2 Coins
99 R$
x2 Strength
99 R$
FastSwing
99 R$
x8 Hatching
99 R$
x2 Luck
99 R$
2 Pet Slots
99 R$
VIP
99 R$
x3 Hatching
49 R$
x2 WalkSpeed
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome33,383 · 0.00% win
Donor · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.