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Super Bomb Survival: 2016

Super Bomb Survival: 2016

A Roblox experience owned by spring's group shenanigans.

SurvivalENphysics-basedsurvivalretro version

Description (written by the developer; not a statement by this register)

[Aimed at an accurate recreation of Super Bomb Survival v1.4.4 (March 2016) before v2.0 update] [60+ MAPS] [20+ BOMB TYPES] [30 SKILLS] [13 PERKS] Favorite & thumbs up, it helps me a lot! Latest server version: 1.4.4 NOTE: If your stats are set to 0 when you join, simply join another server and they'll fix themselves. This is just a rare DataStore bug. You won't ever lose your SBS data, so don't worry. Super Bomb Survival is a physics-based survival game where it's raining explosives from the sky! Join your friends & enemies alike in this frantic scramble to avoid explosions of all kinds! You can even buy Skills & Perks at the game's Survival Shop to tailor your character to your playstyle. Credits: IceyTamim - helping with boosts, a lot of skills, perks, majority of the maps and more!

Last updated by the developer 22 May 2026, 15:07 UTC.

0
playing (measured 19 Aug 2026, 07:05 UTC)
1,150
lifetime visits
97%
liked (29 👍 / 1 👎)
47
favourites (40.9 per 1k visits)
22 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 07:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
60 R$
Second Perk Slot
50 R$
+10 Max HP
30 R$
Triple Coins
15 R$
Vote Priority
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

It's A Blast! · welcome541 · 100.0% win
Taking Credit · collection254 · 100.0% win
Survivor · progression208 · 100.0% win
Skilled Buyer · progression141 · 50.0% win
No Harm Done · progression130 · 50.0% win
Back for More · other111 · 100.0% win
So Close!! · progression74 · 0.00% win
Intense · progression59 · 50.0% win
So Shiny... · collection59 · 50.0% win
Button Masher · other58 · 100.0% win
Leveling Your Odds · other40 · 0.00% win
Just Gettin' Started · progression36 · 0.00% win
Perking Up · progression27 · 0.00% win
Taco 'Bout It · collection27 · 0.00% win
Score!! · progression25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9710098.519 August 2026 — 100 % liked29 August 2026 — 97 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 17:0297-3
19 Aug 2026, 16:21100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.