Isekai War Crime Simulator [ALPHA]
A Roblox experience owned by Ecliptics Studio.
ShooterENisekaimilitary roleplayfantasy shooter
Isekai War Crime Simulator [ALPHA] is a shooter experience created on 2024-06-22. It has 726,039 lifetime visits, 14,423 favorites, and a 59% like percentage. Currently, one user is playing. The description mentions fantasy roleplay and military themes, but these are not measured metrics.
Description (written by the developer; not a statement by this register)
🎖️ WELCOME TO ISEKAI WARCRIME SIMULATOR ! ! ! Ecliptic Entertainment: Isekai Warcrime Simulator v0.4.8 - Content & Bug Fixes Update. ⚠️ Expect alot of bugs due to heavy Rework ⚠️ 📢 Join our communications for In-game Benefits, Events, Game nights, And more! 👥 Summoned to a fantasy world, you rescue an elf who begs for help saving their princess from the Imperial Castle. As a modern military operator, team up with friends to change this world forever! tags: war, war crime, military, roleplay, simulator, RPG, Fantasy, PVE, Shooter, WW2, Cold War, PVP, GATE Jieitai, Medieval, Gate, 40k, Warhammer, Halo.
Last updated by the developer 29 Jul 2026, 22:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:08 | 59 | no change |
| 24 Aug 2026, 18:07 | 59 | no change |
| 14 Aug 2026, 18:05 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.