Delphom Caverns (OLD)
A Roblox experience owned by Roblox Library Community.
AdventureENhardcoreexplorationroguelike
Description (written by the developer; not a statement by this register)
This game is hardcore. If you die, you start over. The design of this game in mind was to simulate real exploration. There are little to no clues, no objectives are given besides a handful of explorers with different motivations, and all you have is your own wits to figure it out. This game uses duct tape scripting so it is not optimal but I hope you enjoy it :)
Last updated by the developer 13 May 2020, 17:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.