Kursk Campaign
A Roblox experience owned by Terrors of Eastern Europe.
SimulatorENWorld War IIHistoricalMilitary
Description (written by the developer; not a statement by this register)
⚔️ THE KURSK CAMPAIGN, 1943 💥 In the summer of 1943, the Battle of Kursk ignited a colossal clash of walls and weaponry. Amidst a symphony of tank roars and artillery thunder, the fate of nations hung by a thread. German might clashed with Soviet resolve on the Eastern Front, forging a crucible of heroism and defiance that would change the course of history.
Last updated by the developer 13 Aug 2026, 15:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 19:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 18 Oct 2026, 14:45 | 80 | no change |
| 8 Oct 2026, 14:20 | 80 | +3 |
| 28 Sept 2026, 13:53 | 77 | no change |
| 18 Sept 2026, 07:31 | 77 | +2 |
| 8 Sept 2026, 07:20 | 75 | -10 |
| 29 Aug 2026, 06:38 | 85 | +1 |
| 19 Aug 2026, 06:18 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.