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💸 Money Stair Race

💸 Money Stair Race

A Roblox experience owned by QB Games.

SimulatorENsimulatorpetsleaderboards

Money Stair Race is a simulator experience created on June 23, 2024. The game has accumulated 6,900,662 lifetime visits and 205,528 favorites. It maintains a 95% like percentage. Currently, zero users are playing. The title focuses on collecting money, building staircases, and hatching pets within its gameplay mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Money Stair Race Simulator! 🤑 UPDATES EVERY WEEK! 💸 Roll your ball around to collect money! 🏆 Build your staircase and earn wins the higher you go! 🐶 Use your wins to hatch and collect cool pets! 🌎 Travel to new worlds! 🔄 Rebirth and climb leaderboards! 🧪 UPDATE 4: Potions VIP Zone New Pack Exclusive Pets Leaderboard Rewards 👀 NEW UPDATE SOON! INVITE YOUR FRIENDS FOR A BOOST! ⭐ Like and favorite the game for updates! ❤️ Made by QB Games

Last updated by the developer 24 Feb 2026, 19:22 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
6,900,662
lifetime visits
95%
liked (5,143 👍 / 283 👎)
205,518
favourites (29.8 per 1k visits)
23 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck!
499 R$
VIP!
279 R$
Gold Trail!
269 R$
Super Luck!
259 R$
Diamond Skin!
219 R$
Auto Clicker!
209 R$
Auto Hatch!
159 R$
+50 Storage!
139 R$
Triple Hatch!
129 R$
Starter Pack!
99 R$
Luck!
89 R$
+25 Storage!
79 R$
Auto Rebirth!
69 R$
Teleport!
49 R$
Trade Pass!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,202,665 · 50.0% win
1K Wins! · progression3,397,074 · 0.00% win
Unlocked the City! · progression1,249,617 · 0.00% win
10K Wins! · progression686,072 · 0.00% win
25K Wins! · progression313,719 · 0.00% win
Unlocked the Sakura! · collection291,801 · 0.00% win
50K Wins! · progression184,285 · 0.00% win
Unlocked the Arctic! · progression97,636 · 0.00% win
Unlocked the Beach! · progression29,942 · 0.00% win
Unlocked the Carnival! · progression9,557 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0395no change
13 Aug 2026, 23:0195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.