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Bloody Battles

Bloody Battles

A Roblox experience owned by Game Groop.

Fighting & PvPENcombatweapon shopbadges

Description (written by the developer; not a statement by this register)

For awsome [ITEMS] join "Game Group" we love all the support you guys give us (: GUI CHANGES/NEWS --OUT NOW-- Pistol [TESTING] Gamepass price increases. *Updated GUI (Shout-out to co-owner) --COMING SOON-- *INF coins reverted back to 1mil per 0.25 sec. *REBALANCED UPDATE! *WEAPON SHOP (Shout-out to co-owner) *FIXING NUKE ALL/REMOVING NUKE ALL. NEW BADGES! YES THERE ARE BADGES, TRY AND COLLECT THEM ALL! Note: for the best experience i advise you to put your fps on 60. Support me by leaving a like! And by joining "Game Group." Thanks for playing (:

Last updated by the developer 29 Mar 2025, 19:35 UTC.

0
playing (measured 15 Aug 2026, 01:18 UTC)
1,523
lifetime visits
75%
liked (6 👍 / 2 👎)
4
favourites (2.6 per 1k visits)
23 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTRA V.I.P ADMIN
450 R$
V.I.P admin
250 R$
INFINITE coins!
150 R$
Exclusive Items!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome877 · 0.00% win
Meet the creator! · other13 · 0.00% win
Group member! · welcome9 · 0.00% win
BIG FAN · other8 · 0.00% win
100 KILLS · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.