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👊Hulk Simulator

👊Hulk Simulator

A Roblox experience owned by Royal T.

SimulatorENMarvelPet SimulatorClicker

👊Hulk Simulator is a simulator experience created on 2024-06-23. It has accumulated 3,630,323 lifetime visits and 420,939 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description mentions training, hatching eggs, and fighting. Secret codes are listed for in-game rewards.

Description (written by the developer; not a statement by this register)

🏋️ Train to Gain Power 🔥 Start Small and become HUGE 🐶 Hatch Eggs for Pets 👊 Fight Others and become the ULTIMATE HULK! ✅ Invite friends for +10% power each ❤️ Like for more updates! Use these secret ingame codes: SecretCode, LikeForUpdates, and Play30MinsForPet Strong, Kamehameha, Spirit Bomb, Gym, Fireball, Scythe, Training, Titan, Push Up, Hulk

Last updated by the developer 29 Mar 2026, 01:42 UTC.

0
playing (measured 10 Aug 2026, 20:01 UTC)
3,630,323
lifetime visits
92%
liked (2,129 👍 / 179 👎)
420,959
favourites (116.0 per 1k visits)
23 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⚫Owner Weight⚫
799 R$
🌌Void Weight🌌
499 R$
🏋️Auto Lift
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🏋️1k Power! · progression1,100,403 · 22.2% win
💪 You Played! · welcome992,202 · 100.0% win
🏋️1M Power! · progression695,851 · 0.00% win
🏋️1B Power! · progression353,445 · 0.00% win
🏋️1T Power! · progression138,465 · 0.00% win
🏋️1QD Power! · progression118,104 · 0.00% win
🏋️1QN Power! · other78,925 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0892no change
14 Aug 2026, 04:0792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.