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FIRE VS WATER BARRY'S PRISON RUN (OBBY)

FIRE VS WATER BARRY'S PRISON RUN (OBBY)

A Roblox experience owned by ur the moon.

ObbyENObbyPrison EscapeHorror IP Mashup

FIRE VS WATER BARRY'S PRISON RUN (OBBY) is an obby experience created on 2024-06-24. It has accumulated 1,887,325 lifetime visits and 341,494 favorites. The game holds a 41% like percentage. Currently, zero players are active. The description mentions 25 obstacles and a hard mode.

Description (written by the developer; not a statement by this register)

👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join the group for perks! https://www.roblox.com/groups/34250358/ur-the-moon 🔒Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE with more obstacles and traps to beat. 💰 Buying the gamepasses really helps me out! 💰 [TAGS] Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends,

Last updated by the developer 10 Jun 2025, 15:30 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
1,887,325
lifetime visits
41%
liked (253 👍 / 370 👎)
341,484
favourites (180.9 per 1k visits)
24 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · welcome1,164,321 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4114 August 2026 — 41 % liked3 September 2026 — 41 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:4541no change
14 Aug 2026, 10:0341first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.