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[2X BIG HEAD🔥]Head Crusher Battlegrounds

[2X BIG HEAD🔥]Head Crusher Battlegrounds

A Roblox experience owned by GND Studio.

Fighting & PvPENbattlegroundsheadbutt mechanic2x multiplier

Description (written by the developer; not a statement by this register)

🦲 Welcome Head Crusher Battlegrounds! 🦲💫 🔥2X BIG HEAD🔥 💫 Your head has become stronger starting today, like a rock. Smash through obstacles and defeat enemies with your headbutt! 🎮️ [CONTROLS] [ Left Click ] : Headbutt [ Q ] : Dash [ 1 ] : Ability [LEFT CTRL] : Cam lock ITEM CODE : [WELCOME] Join our group! You can earn +100 Coins💰 every day! https://www.roblox.com/groups/16397129

Last updated by the developer 11 Mar 2026, 03:18 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
41,144
lifetime visits
79%
liked (127 👍 / 34 👎)
157
favourites (3.8 per 1k visits)
25 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Head Size Up
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome31,191 · 0.00% win
Noob · welcome2,058 · 0.00% win
Join Group ! · social403 · 0.00% win
PRO · other272 · 0.00% win
DOMINATE · other100 · 0.00% win
Donate 100 Robux · other2 · 0.00% win
Donate 10,000 Robux · other0 · 0.00% win
Donate 100,000 Robux · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.