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ORI: Withorn Energy Complex

ORI: Withorn Energy Complex

A Roblox experience owned by ORI: Energy District.

SimulatorENsimulationfacility managementsci-fi

Description (written by the developer; not a statement by this register)

Located in [REDACTED], Canada, the I.S.R. gives half of the country power. Will you sustain the facility or decimate everything? The choice is yours for the making. Current Version: 0.14.2 "Pre-Release"

Last updated by the developer 16 Jul 2026, 21:01 UTC.

0
playing (measured 13 Aug 2026, 01:19 UTC)
3,414
lifetime visits
95%
liked (20 👍 / 1 👎)
11
favourites (3.2 per 1k visits)
25 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bigger Donation
3,000 R$
Premium Researcher [PRE-ORDER]
799 R$
Classified Area Access [PRE-ORDER]
699 R$
Better Donation
500 R$
Private Servers+ [PRE-ORDER]
450 R$
Donation
43 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Arrival · welcome270 · 0.00% win
Neutron Injection. · progression57 · 0.00% win
Overseer Intervention · other25 · 0.00% win
Extra Dosage · other22 · 0.00% win
Preventing War. · progression20 · 0.00% win
Fallout. · other20 · 0.00% win
... · secret20 · 0.00% win
Target Located. · progression18 · 0.00% win
Dedotated Wam · other11 · 0.00% win
Farewell, O.R.I. · progression7 · 0.00% win
"Tastes like.. Kool-Aid?" · other6 · 0.00% win
Unplanned Decimation.1 · 0.00% win
Power Surge0 · 0.00% win
Incidental Shutdown0 · 0.00% win
Connection Terminated.0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.