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[NEW] Guess The Jujutsu Character!

[NEW] Guess The Jujutsu Character!

A Roblox experience owned by JJK Closet.

PuzzleENJujutsu KaisenQuizAnime

Guess The Jujutsu Character! is a puzzle experience created on 2024-06-25. It has recorded 918,834 lifetime visits and 71,443 favorites. The current like percentage stands at 75%. Zero users are playing now. The game involves identifying characters from the Jujutsu Kaisen series through chat-based quizzes.

Description (written by the developer; not a statement by this register)

✨ Welcome to Guess The Jujutsu Character! ✨ Think you are a fan of Jujutsu Kaizen? Test how smart you are with your anime knowledge! Invite your friends and complete the game together, it's easier and more fun! ☝️ To play, type the answer of the Jujutsu Character in the chat to pass the level. We are ALWAYS updating frequently to make sure you never run out of quizzes! Join the Group for more quizzes! ✅ Update 2: Added New Levels! Made by: zjulesy This game is essentially a Jujutsu Kaizen quiz or JJK quiz. Guess characters such as Sukuna, Itadori, Gojo, Toji, and more! If you are a fan of Sorcerers Battleground or Jujutsu Shenanigans or any type of guess the character quiz then this is the game for you! Have fun in this Guess the Anime adventure!

Last updated by the developer 5 May 2026, 16:27 UTC.

0
playing (measured 10 Aug 2026, 17:50 UTC)
918,834
lifetime visits
75%
liked (530 👍 / 175 👎)
71,412
favourites (77.7 per 1k visits)
25 June 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed Season 1 [EASY] · progression205,430 · 0.00% win
Completed Hidden Inventory · collection41,550 · 0.00% win
Completed Season 2 [EASY] · progression40,487 · 0.00% win
Completed Season 1 [HARD] · progression40,244 · 0.00% win
Completed Volume 0 · progression40,228 · 0.00% win
Completed Emojis · collection38,871 · 0.00% win
Completed Whose Eyes · progression31,855 · 0.00% win
Completed Who Said? [EASY] · progression23,905 · 0.00% win
Completed Silhouette · progression21,899 · 0.00% win
Completed Cursed Spirits [EASY] · progression18,173 · 0.00% win
Completed Domain Expansions [EASY] · progression17,913 · 0.00% win
Completed Gojo VS Sukuna · progression16,463 · 0.00% win
Completed Season 2 [HARD] · progression14,523 · 0.00% win
Completed Cursed Techniques · progression14,444 · 0.00% win
Completed The Culling Game [EASY] · progression12,113 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:1975no change
14 Aug 2026, 16:1675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.