VOCALOID Battlegrounds
A Roblox experience owned by Megurine & Leek Inkorporated.
Fighting & PvPENVocaloidFightingAnime
VOCALOID Battlegrounds is a fighting-pvp experience created on 2024-06-25. It records 95 concurrent players, 19,809,784 lifetime visits, an 80% like percentage, and 161,291 favorites. The game supports Mobile, PC, and Console platforms. Controls include attack, downslam, block, dash, lock-on, and awaken functions across keyboard and gamepad inputs. Credits are attributed to Jeetzi, LAMBIRNO, and several artists.
Description (written by the developer; not a statement by this register)
This game works on Mobile, PC and Console! This game is not affiliated with the VOCALOID software or Crypton Future Media Inc. in any way shape or form. Controls: [🖥️] Left Click or [🎮] B Button - Attack [🖥️] Space + Left Click or [🎮] A Button + B Button - Downslam [🖥️] F or [🎮] X Button - Block / Parry [🖥️] Q or [🎮] Y Button - Dash [🖥️] Q or [🎮] Y Button - While Ragdolled to Ragdoll Cancel [🖥️] R or [🎮] L3 - Lock On [🖥️] G or [🎮] Up DPad - Awaken [🎮] Down DPad - Shift Lock Credits: Map - Jeetzi (Legacy: HanietyLen) Sounds - LAMBIRNO Art - furyna, cjay, Maddi, Behemo Barisol, yshiirg, sammhel, fakest_art Icon - biszkopcik96 Scripting - artxficial, kaitoudono Animation - miruchinn, Sneaky, TallyRain Inspiration - SAWTOWNE, BocariodoP, ryo (supercell), Anamanaguchi, samfree, Agoaniki-P, yuukisP, iroha(sasaki), WhiteFlame, mothy (Akuno-P), and many more Vocaloid Producers.
Last updated by the developer 8 Aug 2026, 04:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:19 | 108 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 16:47 | 80 | no change |
| 13 Aug 2026, 16:39 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.