🏰🏛️[700+] Medieval Antiquity OUTFITS Knights
A Roblox experience owned by [FRH] Quartermasters.
RoleplayENmedievalantiquityoutfit store
🏰🏛️[700+] Medieval Antiquity OUTFITS Knights is a roleplay experience created on 2024-06-25. It records 603,089 lifetime visits and 22,641 favorites. The experience maintains an 82% like percentage. Currently, one user is playing. The content focuses on medieval and antiquity-themed outfits for avatar customization.
Description (written by the developer; not a statement by this register)
👍 New Update @1500 Likes! ✅ ALL PURCHASES WILL BE AVAILABLE IN YOUR ROBLOX INVENTORY & can be used in all games. ❗ TURN ON ADVANCED OPTION on avatar page, to WEAR ALL ACCESSORIES from outfits! ⭐Much needed outfits for Medieval&Antiquity stuff fans! ⚒️Still adding new outfits, dislikes are from angry girls. Tags: outfits , outfit , outfits , outfit store , outfit place , outfit shop , Medieval outfits, Medieval uniforms , Middle Ages outfits , Middle Ages clothing, Medieval gear , Antiquity outfits , Stone Age outfits , Antiquity clothing , Stone Age clothing , ancient outfits , Knight outfits , King outfits , Dark Ages outfits , Gothic Outfits , early history outfits , Roman Empire Outfits , Rome outfits , Carthage , Athens , Sparta , United Kingdom , Germany , Kievan Rus , Macedonia , Babylonian , Persian , Celts , Pontus, Parthian , Samnite , Etruscan , crusader outfits , teutonnic order PS: Credits to talented clothing designers, UGC creators + outfit makers
Last updated by the developer 5 Aug 2026, 18:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 19:38 | 81 | -1 |
| 14 Aug 2026, 19:35 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.