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99% FAIL OBBY

99% FAIL OBBY

A Roblox experience owned by Unaffected Studios.

ObbyENparkourhigh difficultyrage game

99% FAIL OBBY is an obby experience created on 2024-06-25. It has accumulated 1,669,362 lifetime visits and 260,303 favorites. The game holds an 81% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Welcome to 99% FAIL OBBY! Test your skills in this game that starts easy and becomes nearly impossible! Only 1% of players win! Can you beat the game without rage quitting? CONTROLS (Computer, Console): - Reset Character (R, Y) - Shiftlock (Shift, LT) tags: obby, adventure, difficulty chart, parkour, no jump, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme, difficult

Last updated by the developer 7 Jun 2025, 12:35 UTC.

0
playing (measured 10 Aug 2026, 21:48 UTC)
1,669,362
lifetime visits
81%
liked (2,573 👍 / 618 👎)
260,293
favourites (155.9 per 1k visits)
25 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Easy Mode
400 R$
Flying Carpet
399 R$
Double Coins
250 R$
Fusion Coil
249 R$
Gravity Coil
199 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED!1,135,386 · 0.00% win
Stage 20 · progression848,008 · 0.00% win
Stage 40 · progression659,733 · 0.00% win
Stage 60 · progression483,031 · 0.00% win
Stage 80 · progression286,386 · 0.00% win
Stage 100 · progression158,451 · 0.00% win
Stage 120 · progression53,604 · 0.00% win
Stage 140 · progression12,935 · 0.00% win
Stage 160 · progression3,217 · 0.00% win
Stage 180 · progression2,722 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.