Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🍕 PIZZA!] Leprechaun Simulator

[🍕 PIZZA!] Leprechaun Simulator

A Roblox experience owned by Buckaboo Games.

SimulatorENmining simulatorleprechaunpizza update

[🍕 PIZZA!] Leprechaun Simulator is a Roblox experience in the simulator genre, created on 2018-04-08. The game has accumulated 5,039,670 lifetime visits and 83,310 favorites. Currently, 0 players are active. The title holds a 76% like percentage. The description references a pizza update and leprechaun mining mechanics.

Description (written by the developer; not a statement by this register)

[PIZZA UPDATE] 🍕 Pizza Land - Mine in the tastiest place! (1 Rebirth Needed) ⚒️ 4 New Pizza Tools (Kunai, Pizza Slice, Pizza Boxes) 🎩 1 New Hat (Pizza Baker) 🍀 1 New VIP Mining Tool (Pizza Sword) 🐤 Follow @Am_brick1 for codes that can be redeemed for in-game items! 🍀 Become a leprechaun and mine for treasure clovers in this new mining simulator! 🍀 Sell your treasure and earn gold to upgrade your tools and backpack! 💰 Join the group Buck-A-Boo Games to use the Gold Dispenser once per day! 🎸 Music by Jake Cuningham (CHAOTROPE)

Last updated by the developer 25 May 2018, 01:40 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
5,039,670
lifetime visits
76%
liked (18,011 👍 / 5,594 👎)
83,306
favourites (16.5 per 1k visits)
8 April 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pizza Sword
1,200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome1,963,512 · 0.00% win
Mine 10 Blocks · progression672,347 · 0.00% win
Mine 100 Blocks · progression408,353 · 0.00% win
Played on XBOX · other399,717 · 0.00% win
Level 5 · progression310,836 · 0.00% win
Level 10 · progression198,398 · 0.00% win
Mine 1K Blocks · progression186,061 · 0.00% win
Level 20 · progression88,283 · 0.00% win
Level 50 · progression12,888 · 0.00% win
Mine 10K Blocks · progression12,654 · 0.00% win
Level 100 · progression1,640 · 0.00% win
Level 250 · progression314 · 0.00% win
Level 500 · progression84 · 0.00% win
Mine 100K Blocks · collection62 · 0.00% win
Level 1000 · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:3276no change
14 Aug 2026, 01:3176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.