Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🌟 Ultra Easy Obby

🌟 Ultra Easy Obby

A Roblox experience owned by THE BEST UGC Studio.

ObbyENeasy difficulty40 stagesplatformer

Description (written by the developer; not a statement by this register)

🌈 Welcome to Ultra Easy Obby! Run, jump, and slide through this awesome Easy Platformer Obby! 🌈 Stage Count: 40

Last updated by the developer 26 Jun 2024, 23:11 UTC.

0
playing (measured 11 Aug 2026, 01:36 UTC)
4,116
lifetime visits
50%
liked (4 👍 / 4 👎)
35
favourites (8.5 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Trail
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome.png · welcome2,937 · 0.00% win
Reached Stage 1! · progression2,549 · 0.00% win
Reached Stage 5! · progression1,779 · 0.00% win
Reached Stage 10! · progression1,456 · 0.00% win
Reached Stage 15! · progression1,183 · 0.00% win
Reached Stage 20! · progression1,031 · 0.00% win
Replay Two · progression768 · 0.00% win
Reached Stage 25! · progression710 · 0.00% win
Reached Stage 30! · progression632 · 0.00% win
Met the Owner! · social237 · 0.00% win
Replay Three · progression225 · 0.00% win
Reached Stage 35! · progression153 · 0.00% win
Reached Stage 40! · progression121 · 0.00% win
You Finished The Obby! · progression121 · 0.00% win
Replay Four · progression71 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.