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Crosswalk Quest: School Safety Patrol

Crosswalk Quest: School Safety Patrol

A Roblox experience owned by Alberta Motor Association.

SimulatorENeducationalsafety trainingarcade

Description (written by the developer; not a statement by this register)

Crosswalk Quest: School Safety Patrol: The Game is like a cross between Minecraft and the classic video game Frogger—but instead of jumping on logs, you’ll help pedestrians watch out for cars, bikes, and Zamboni machines. Yes, there are Zambonis! The ultimate goal of the game is a safe way to learn how to manage impatient crossers, to watch out for fast moving vehicles, and to cope with an increasing amount of traffic. Playing is easy - just use your arrow keys, follow the prompts on the screen, and make sure you look for traffic before letting anyone cross the street. Keep your pedestrians safe and you'll earn points that you can use to get hats and other School Safety Patrol gear for your avatar😊 But keep an eye on how your pedestrians are feeling—the grumpier they get, the more likely they are to cross without you; and when they cross without you, you lose points. Don't lose points!

Last updated by the developer 4 Mar 2026, 20:49 UTC.

0
playing (measured 11 Aug 2026, 23:05 UTC)
8,129
lifetime visits
81%
liked (92 👍 / 21 👎)
147
favourites (18.1 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Graduation Badge! · progression664 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.