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Adventure Forward 2: Kaizo

Adventure Forward 2: Kaizo

A Roblox experience owned by AF2 Kaizo.

ObbyENkaizoplatformerhardcore

Description (written by the developer; not a statement by this register)

Adventure Forward 2 Kaizo is a much more difficult mod of the original game with harder jumps and sections designed for obbyists or those who wants more of a challenge. Some notable new features we will be sharing with you are: - New star type called “Elite Stars” (Hardests in every world ) - Kaizo exclusive design and areas - Bonus star levels reworked into secret stars Update 3.4 World 3 has been heavily nerfed! 23 stars 3 symbols are available Game is still in alpha state, a lot of the gameplay you see may not be final and can be changed at anytime. Exploiters will be permanently banned if caught. We do not condone Explode1 and his actions.

Last updated by the developer 26 Mar 2026, 19:29 UTC.

0
playing (measured 15 Aug 2026, 11:53 UTC)
14,606
lifetime visits
76%
liked (128 👍 / 41 👎)
594
favourites (40.7 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tung Tung Tung Sahur Donation
14,000 R$
goat donation
1,000 R$
HUGE DONATION
500 R$
Big Donation
100 R$
Medium Donation
50 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Journey's Beginning · collection519 · 0.00% win
No More Edginess · collection182 · 0.00% win
Harmonic Hell · progression160 · 33.3% win
Radio Off · progression63 · 0.00% win
Heaven or Hell · progression49 · 0.00% win
Blizzard's Tempest · progression19 · 33.3% win
Embracing Spring · progression5 · 0.00% win
Alpha Completionist · collection5 · 0.00% win
It's a Wonderful World · collection0 · 0.00% win
??? (Unobtainable) · progression0 · 0.00% win
??? (Unobtainable) · progression0 · 0.00% win
??? (Unobtainable) · progression0 · 0.00% win
??? · collection0 · 0.00% win
??? · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7616 August 2026 — 76 % liked26 August 2026 — 76 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:2176no change
16 Aug 2026, 18:2176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.