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[SPIKED MACE]Weapon Masters Starlight

[SPIKED MACE]Weapon Masters Starlight

A Roblox experience owned by LesKai.

Fighting & PvPENweapon collectioncombatleaderboards

Description (written by the developer; not a statement by this register)

Your character will spawn where you left last time. 🔪 Swing your weapon to get strength! 💪 Use that strength to acquire new weapons! 🤺 Fight other players to show them who's boss! 📈 Compete with other players via leaderboards! 🎆 Currently 199 weapons to collect! 🔥 Original game Made by Clean Studios. ⛏ Remake made by LesKai Studios 🔔 Follow for game updates! 🔔 tags: [NEW] fun weapon masters by foxiies fox weapon masters weapon starlight foxiie masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters weapon masters simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator simulator gaining swords +1 incremental weapon simulator masters

Last updated by the developer 2 Aug 2026, 03:16 UTC.

0
playing (measured 11 Aug 2026, 22:05 UTC)
177,276
lifetime visits
57%
liked (312 👍 / 236 👎)
696
favourites (3.9 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donatioplexx
2,400 R$
x2 Prestige
299 R$
x2 Rebirth
169 R$
x2 Amethyst
159 R$
x2 Strength
99 R$
Fast Swing
69 R$
x2 WalkSpeed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome48,262 · 0.00% win
Meet the owner · other723 · 0.00% win
Partyme! · other254 · 0.00% win
You can't escape · progression189 · 0.00% win
Omega secret · secret175 · 0.00% win
W-Wait what? · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5715 August 2026 — 57 % liked3 November 2026 — 57 % liked15 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 10:0857no change
15 Aug 2026, 05:4857first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.