Slime Catchers!
A Roblox experience owned by Slime Catchers Club.
SimulatorENcollectionfarmingupgrade
Slime Catchers! is a Roblox experience created on 2024-06-27. The game has recorded 2,016,774 lifetime visits and 13,186 favorites. It holds a 91% like percentage. Currently, zero users are playing. The genre field is null. The description indicates gameplay involves catching slimes and expanding a farm.
Description (written by the developer; not a statement by this register)
Start your journey of building the ultimate slime team and become a slime catching master 👑. 🪤 Discover and catch 40+ unique slimes! 🌳 Expand your farm and unlock new worlds! ⏫ Upgrade your equipment to catch better slimes! Made with ❤️ by @velstorm & @cohen (cyz)
Last updated by the developer 25 Apr 2025, 15:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 12:15 | 91 | no change |
| 14 Aug 2026, 09:22 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.