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(GRANNY UPDATE) Find the Chomiks: Hardmode

(GRANNY UPDATE) Find the Chomiks: Hardmode

A Roblox experience owned by group of all noobs.

HorrorENhorrorhardcoregranny

Description (written by the developer; not a statement by this register)

Find the Chomiks: Hardmode is a game where you explore the world from Find the Chomiks, in a not so normal way! The chomiks from the original game were taken and made way more difficult than they used to be. Some might jump up 1 difficulty, while others way more. please make sure that you complain about everything in this game, we know it's bad. We hate you. Markiplier: I hate you SuperSigma9925 :)

Last updated by the developer 18 Jul 2026, 16:26 UTC.

0
playing (measured 11 Aug 2026, 21:03 UTC)
54,817
lifetime visits
56%
liked (185 👍 / 145 👎)
419
favourites (7.6 per 1k visits)
27 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Scarlet Parachomik · other3,051 · 0.00% win
Normalny Chomik · other2,152 · 0.00% win
Angry Chomik · other1,287 · 0.00% win
Not so Secret Chomik · secret923 · 0.00% win
helium chomik · collection660 · 0.00% win
Claustrophobik · other624 · 0.00% win
brick without the c · other604 · 0.00% win
Chomik Hussein · other586 · 0.00% win
Wizard Chomik · other565 · 0.00% win
"g" · other551 · 0.00% win
Markiplier Chomik · other529 · 0.00% win
Pickle Chomik · other514 · 0.00% win
Teamwork Chomik · social492 · 0.00% win
Forgor Chomik · other490 · 0.00% win
Portal Chomik · other460 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5615 August 2026 — 56 % liked25 August 2026 — 56 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:1856no change
15 Aug 2026, 17:0056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.