Nocturnal Abyss [DEMO]
A Roblox experience owned by Dreamers Opus.
HorrorENhorrordemoatmospheric
Description (written by the developer; not a statement by this register)
This game is inspired by the works of "Dream Game" (VerticalAscent) and "Insomnia" (Kirottu)! ---- INFO ---- [State of Development : Public Demo] [Dreams are not accessible at this time.] ---- HUGE KNOWN ISSUE ---- ROBLOX SUCKS AND DOESNT LIKE ME??!??! BASICALLY THE GAME IS SUPER LAGGY BECAUSE OF HOW LARGE THE ACTUAL MAP IS AND HOW DETAILED IT IS IN SOME AREAS WE ARE ACTIVELY WORKING ON A SOLUTION TO THIS PROBLEM BUT FOR THE TIME BEING UPDATES ARE ON HOLD UNTIL WE CAN FIGURE OUT EXACTLY HOW TO OPTIMISE THE GAME AND PREVENT THE ROBLOX SERVERS FROM POOING THE BED WHEN PLAYING THIS GAME! :d
Last updated by the developer 26 Jun 2026, 18:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 20:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.