Ultimate Obby Challenge: 1% Survival! πͺπ
A Roblox experience owned by Sakuraiα .
ObbyENobstacle courseskill challengesurvival
Description (written by the developer; not a statement by this register)
Dear Roblox Moderators, I would like to bring to your attention that our game meticulously adheres to all terms and guidelines outlined in Roblox's Terms of Service. It refrains from making any commitments regarding rewards, prioritizing the provision of a thoroughly enjoyable and engaging experience for players. Step into the ultimate test of skill and endurance with the Ultimate Obby Challenge: 1% Survival! πͺπ This isn't just any obstacle courseβit's a gauntlet designed to push even the best to their limits. With a staggering 99% failure rate, only the most agile and determined players will prevail. You'll face dizzying heights, perilous jumps, and mind-bending traps. But the glory that comes with conquering this impossible obby is unmatched! Gather your courage, sharpen your reflexes, and see if you have what it takes to be among the elite 1%! πβ¨ Plus, unlock free items and special rewards as you progress! ππ₯ Join our group for even more perks and exclusive content.
Last updated by the developer 28 Jun 2024, 17:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 04:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.