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Midnight Battles

Midnight Battles

A Roblox experience owned by Wziol's Productions.

Fighting & PvPENsword fightinggrind mechanicsgroup rewards

Description (written by the developer; not a statement by this register)

Welcome to Midnight Battles. A Sword fighting game, You can grind "Deaths" to obtain more different and better swords! ⚠️We dont appeal bans, There is a Rule wall in-game you can check it out, To not risk getting banned⚠️ Join the group & follow the creator to obtain "Venomshank" 🔗 Link: https://www.roblox.com/groups/33230790/Midnight-Battles#!/about (IGNORE) Tags: Night, Midnight, Sword, Fight, Battles, Mid, Battles

Last updated by the developer 12 Mar 2026, 02:54 UTC.

0
playing (measured 12 Aug 2026, 06:33 UTC)
5,000
lifetime visits
74%
liked (50 👍 / 18 👎)
24
favourites (4.8 per 1k visits)
29 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Midnight Scythe
600 R$
VIP
100 R$
TIMESTOP
100 R$
Ghostwalker
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome471 · 0.00% win
Met The Owner · other90 · 0.00% win
bloxy taste · other36 · 0.00% win
duck · collection22 · 0.00% win
Uh.. finally correct! · other15 · 0.00% win
Experienced · collection3 · 0.00% win
Placeholder · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.