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Zombies Vs Humans

Zombies Vs Humans

A Roblox experience owned by Ahmed X gab X Dadsy X Axel.

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Zombies Vs Humans is a Roblox experience created on June 29, 2024. The game has accumulated 16,752,044 lifetime visits and 1,205,983 favorites. It holds a 74% like percentage. Currently, zero players are active. The genre field is null. The description indicates gameplay involves battling opposing teams to earn coins for weapon upgrades.

Description (written by the developer; not a statement by this register)

Welcome to Zombies Vs Humans ⚔️🧟 Battle against the opposite team and earn coins! ✅ 2500 LIKES = FREE OP WEAPON! Use the code "RELEASE" ⬆️ Get coins in order to upgrade your weapons 💵 You can get money by eliminating the opposing team 🤩 Like + Favourite the game for more updates

Last updated by the developer 12 May 2026, 19:50 UTC.

0
playing (measured 10 Aug 2026, 18:07 UTC)
16,752,044
lifetime visits
74%
liked (2,921 👍 / 1,013 👎)
1,205,953
favourites (72.0 per 1k visits)
29 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet!
198 R$
SUPER Launcher
158 R$
RPG
98 R$
x2 Kills
88 R$
Mobile Garage
78 R$
x2 Coins
68 R$
VIP
58 R$
x2 XP
38 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome7,375,154 · 100.0% win
Choose Zombies! · other5,850,159 · 36.4% win
Choose Humans! · other4,715,102 · 72.7% win
Killed a player! · other2,870,405 · 0.00% win
Played for 10 minutes! · other2,867,701 · 0.00% win
Completed Hospital · progression325,288 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 2026 — 74 % liked23 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4674no change
23 Aug 2026, 17:2274no change
13 Aug 2026, 17:1774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

zombies-vs-humans.fandom.com4 active editors · 9,077 edits
131 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.