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[NEW] Guess The Demon Slayer Character!

[NEW] Guess The Demon Slayer Character!

A Roblox experience owned by JJK Closet.

PuzzleENanime quizDemon Slayercharacter identification

Guess The Demon Slayer Character! is a puzzle experience created on 2024-06-29. It has accumulated 1,777,697 lifetime visits and 175,383 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The experience features quiz mechanics related to the Demon Slayer anime series.

Description (written by the developer; not a statement by this register)

✨ Welcome to Guess The Demon Slayer Character! ✨ Think you are a fan of Demon Slayer? Test how smart you are with your anime knowledge! Invite your friends and complete the game together, it's easier and more fun! ☝️ To play, type the answer of the Demon Slayer Character in the chat to pass the level. We are ALWAYS updating frequently to make sure you never run out of quizzes! Join the Group for more quizzes! ✅ Update 5: Added 2 New Levels! Made by: zjulesy and TotallyChips This game is essentially a Demon Slayer quiz or KNY quiz. Guess characters such as Tanjiro, Muzan, Nezuko, Tengen, and more! If you are a fan of Project Slayers or Demon Slayer Roleplay or any type of guess the character quiz then this is the game for you! Have fun in this Guess the Anime adventure!

Last updated by the developer 24 May 2026, 18:37 UTC.

0
playing (measured 10 Aug 2026, 17:50 UTC)
1,777,697
lifetime visits
82%
liked (955 👍 / 214 👎)
175,324
favourites (98.6 per 1k visits)
29 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:501first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed Demon Slayers [EASY] · progression380,245 · 50.0% win
Completed Demons [EASY] · progression259,592 · 0.00% win
Completed Hashiras · progression259,407 · 50.0% win
Completed Demon Slayers [HARD] · progression216,098 · 50.0% win
Completed Whose Kimono · progression197,852 · 50.0% win
Completed Whose Sword · progression172,838 · 50.0% win
Completed Breathing Styles · collection115,130 · 0.00% win
Completed Who Did · progression112,189 · 0.00% win
Completed Whose Eyes · progression99,232 · 50.0% win
Completed Twelve Kizuki · progression93,371 · 0.00% win
Completed Emoji [DEMON SLAYERS] · collection82,339 · 50.0% win
Completed Demons [HARD] · progression75,490 · 0.00% win
Completed Whose Hat · collection74,661 · 50.0% win
Completed Breathing Styles [EXTRA] · progression72,160 · 0.00% win
Completed Whose Mark · progression62,536 · 50.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:4582no change
14 Aug 2026, 10:3882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.