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God's Mod

God's Mod

A Roblox experience owned by 9ohz sandbox.

RoleplayENpropsvehiclesweapons

God's Mod is a roleplay experience created on 2024-06-29. It currently has 950 players. The game has accumulated 73,736,133 lifetime visits and 51,170 favorites. The like percentage is 65. The description lists over 800 unique props, 20+ vehicles, and 5+ weapons.

Description (written by the developer; not a statement by this register)

Over 800+ unique props, 20+ vehicles, and 5+ weapons

Last updated by the developer 19 Aug 2026, 16:10 UTC.

1,319
playing (measured 4 Sept 2026, 15:50 UTC)
75,938,149
lifetime visits
65%
liked (3,711 👍 / 2,014 👎)
55,179
favourites (0.7 per 1k visits)
29 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4081,4089081,31910 August 20264 September 2026
330 measurements spanning 25 days, net +580. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 258–1,558 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 330
Measured (UTC)PlayersChange
4 Sept 2026, 15:501,319+12
4 Sept 2026, 14:501,307-67
4 Sept 2026, 13:501,374+128
4 Sept 2026, 12:501,246+202
4 Sept 2026, 11:501,044+73
4 Sept 2026, 10:50971+10
4 Sept 2026, 09:50961+119
4 Sept 2026, 08:50842+13
4 Sept 2026, 07:50829+3
4 Sept 2026, 06:50826+27
4 Sept 2026, 05:50799-115
4 Sept 2026, 04:50914-69
4 Sept 2026, 03:50983-32
4 Sept 2026, 02:501,015-152
4 Sept 2026, 01:501,167+4
4 Sept 2026, 00:501,163+70
3 Sept 2026, 23:501,093-136
3 Sept 2026, 22:501,229+108
3 Sept 2026, 21:501,121-16
3 Sept 2026, 20:501,137first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FLY
250 R$
SPORT CARS PACK
100 R$
+100 ITEM SLOTS
75 R$
PROPS PACK
60 R$
EXPLOSIVES PACK
45 R$
+25 ITEM SLOTS
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Badge #867218097196143 · other33,285,855 · 100.0% win
Badge #1303051245600718 · other33,266,420 · 100.0% win
Badge #3562351271622068 · other33,254,244 · 100.0% win
Badge #3048369977347637 · other33,241,268 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6521 August 20264 September 2026
327 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 327
Measured (UTC)% likedChange
4 Sept 2026, 15:5065no change
4 Sept 2026, 14:5065no change
4 Sept 2026, 13:5065no change
4 Sept 2026, 12:5065no change
4 Sept 2026, 11:5065no change
4 Sept 2026, 10:5065no change
4 Sept 2026, 09:5065no change
4 Sept 2026, 08:5065no change
4 Sept 2026, 07:5065no change
4 Sept 2026, 06:5065no change
4 Sept 2026, 05:5065no change
4 Sept 2026, 04:5065no change
4 Sept 2026, 03:5065no change
4 Sept 2026, 02:5065no change
4 Sept 2026, 01:5065no change
4 Sept 2026, 00:5065no change
3 Sept 2026, 23:5065no change
3 Sept 2026, 22:5065no change
3 Sept 2026, 21:5065no change
3 Sept 2026, 20:5065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.