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[UPD]ragdoll.rbxm

[UPD]ragdoll.rbxm

A Roblox experience owned by nurgament2's Sofa.

Sandbox & buildingENragdoll physicssandboxsocial

[UPD]ragdoll.rbxm is a sandbox-building experience created on June 29, 2024. The game currently has 5 players online and has accumulated 887,757 lifetime visits. It holds 686 favorites and maintains a 61% like percentage. The description identifies the project as a test for a ragdoll system that evolved into a collection point for user content.

Description (written by the developer; not a statement by this register)

you may call it "punch people into oblivion simulator" this game was supposed to be a test of the ragdoll system that I tried to make, and it turned out to be a dumpster for my friends (and me also) to throw random stuff in. this game is probably gonna get a rework some time in the future, mostly because it strayed too far from the path that I wanted it to take.

Last updated by the developer 2 Aug 2026, 16:47 UTC.

5
playing (measured 11 Aug 2026, 14:47 UTC)
887,757
lifetime visits
62%
liked (382 👍 / 238 👎)
705
favourites (0.8 per 1k visits)
29 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:473first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
143 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

616261.514 August 2026 — 61 % liked24 August 2026 — 62 % liked3 September 2026 — 62 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:3562no change
24 Aug 2026, 16:3462+1
14 Aug 2026, 16:3261first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.