Sword Mania
A Roblox experience owned by Pukeko Games.
Fighting & PvPENround-based combatmovement mechanicsbeta
Description (written by the developer; not a statement by this register)
⚔️ Sword Mania is a round-based combat game! With fast movement mechanics and exciting abilities, Sword Mania brings Roblox sword fighting to the next level. 🏃♂️ Unlike other sword fighting games, you can slide, double-jump, dash and bullet through the air to evade and outplay your enemies. We also have a unique sword attack system: this is not your average sword fighting game! CONTROLS: ATTACK - Left mouse button/attack button on mobile SLIDE - Hold CTRL/slide button on mobile SPRINT - Hold SHIFT/toggle sprint button on mobile ABILITY - Press E/ability button on mobile JUMP - Press SPACE/jump button on mobile DOUBLE JUMP - Jump while in the air BULLET JUMP - Press SPACE while sliding/swipe right on the slide button on mobile Look straight ahead to jump far; look up or down to jump high. Read our experience rules on the devforum: https://devforum.roblox.com/t/-/3045865 The game is in BETA! You may encounter bugs but these will be fixed quickly.
Last updated by the developer 12 Jul 2024, 22:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 01:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.