Boom Sumo 💥
A Roblox experience owned by Bald Bros Broductions.
Fighting & PvPENsumocompetitivefighting
Description (written by the developer; not a statement by this register)
🔴 Use Code: DEATHMATCH Fight against others using nothing but pure skill. 🗻 - Gain levels and skill as you play and rise through the ranks of SUMO. - Collect rare and unique, 'Omnificent' items [📖 HOW TO PLAY] 👊 Push other sumo fighters of the map. [Left Click] 🚀 Launch Ability to save yourself (look-up) and STUN others. [Q] 🎯 If necessary activate your ultimate ability. [E] 🏆 Be the last one standing to WIN! ⚙️ (All controls are configurable in the settings on the top left!) Cheating / Flying / Hacking = Permanent ban on all your accounts Bug Abusing / Exploiting = 3-7 Day ban Teaming = 1 Hour ban Chat Misuse = 1 Hour ban Our Anti Cheat and Moderation team will hunt you down, try us! Tags: Competitive, Fighting, Wrestling, Battleground
Last updated by the developer 26 Jul 2026, 14:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:38 | 24 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:01 | 58 | no change |
| 23 Aug 2026, 20:00 | 58 | no change |
| 13 Aug 2026, 19:54 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.