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[EB] BRAZILIAN ARMY πŸ‡§πŸ‡·πŸŽ–οΈ

[EB] BRAZILIAN ARMY πŸ‡§πŸ‡·πŸŽ–οΈ

A Roblox experience owned by | Last Studios |.

SimulatorENmilitaryroleplaybrazilian army

Description (written by the developer; not a statement by this register)

πŸ”₯ What's in the game? Join the Brazilian Army and experience the military routine! The game features several divisions, military bases, strategic operations, rigorous training and much more! 🎯 What is the focus of the game? Our goal is to build a strong and organized Brazilian Army, where discipline, strategy and respect are fundamental. Be part of a united and amazing community, ready to grow and evolve! πŸŽ–οΈ What do you need to do? πŸ”Ί Climb patent and gain recognition! βš”οΈ Advance to new divisions and specializations! πŸ“’ Participate in missions, operations and trainings! πŸš€ Help EB grow and become a great military leader! πŸ’‚β€β™‚οΈ Ready for the challenge? Enroll now and show your courage!

Last updated by the developer 11 Jun 2026, 06:24 UTC.

0
playing (measured 22 Oct 2026, 21:00 UTC)
1,370
lifetime visits
93%
liked (13 πŸ‘ / 1 πŸ‘Ž)
4
favourites (2.9 per 1k visits)
30 June 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 21:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Vip
99 R$
DoaΓ§Γ£o
50 R$
Moto (SOMENTE PC)
29 R$
DoaΓ§Γ£o
25 R$
DoaΓ§Γ£o
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to [E.B.] BRASILIAN ARMY! Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.