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[UPD] [ STC ] Metro CDMX Line 2

[UPD] [ STC ] Metro CDMX Line 2

A Roblox experience owned by ____-----.

SimulatorENMetro SimulatorMexico CityTrain Simulation

[UPD] [ STC ] Metro CDMX Line 2 is a simulator experience created on 2024-07-01. The game currently has 23 players online and has accumulated 9,328,361 lifetime visits. It holds 8,266 favorites and maintains an 81% like percentage. The experience simulates train operations on the Blue Line.

Description (written by the developer; not a statement by this register)

🔧 Game in development. Welcome to this Collective Transportation System simulation experience. In this project, users will be able to take control of the trains on the iconic Blue Line, traveling the stretch connecting the Cuatro Caminos terminal with the Xola station. This development seeks to recreate with the atmosphere, sound and operation of the NM-02 models. 📌 This project is an independent recreation. All image rights and logos belong to SEMOVI and STC Metro. Credits: Special thanks to "Ariel_Esp, whose contribution has been instrumental in the development of this simulator. Thanks also to @GalloDelConfleis for their collaboration on the outer sections, currently in development phase (WIP). Tags: Metro CDMX, Line 2, Mexico City, Cuatro Caminos, Xola, Baby Metro, Trains, Transport, DF, Metro Simulator, NM-02, MP-68, Blue Line

Last updated by the developer 10 Aug 2026, 23:47 UTC.

23
playing (measured 11 Aug 2026, 00:47 UTC)
9,328,361
lifetime visits
81%
liked (1,930 👍 / 446 👎)
8,354
favourites (0.9 per 1k visits)
1 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:4736first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Line 2! · welcome4,179,512 · 44.6% win
NM-02 Christmas (No longer available. ) · other276,497 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:4881no change
13 Aug 2026, 20:4781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.