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[UPD🌱] Boss Tycoon

[UPD🌱] Boss Tycoon

A Roblox experience owned by morl x 8o8mph.

TycoonENoffice managementlabubuitalian brainrot

[UPD🌱] Boss Tycoon is a tycoon experience created on 2024-07-01. It currently has 13 players online. The game has accumulated 20,126,929 lifetime visits, 110,468 favorites, and a 91% like percentage.

Description (written by the developer; not a statement by this register)

💸 Build your business empire and become the richest boss on Roblox! 💰 Build your Office floor by floor: place cubicles, hire different cool employees and don't forget about managers to keep your staff in line, they get quite lazy after a while! You can even hire labubu or italian brainrot characters. 👾 If you encounter any bugs/glitches in the game, join our community server below and tell us about them! Tags: tycoon, office, building, simulator, afk, employee, management, manage, boss, chief, ceo, president, easy, casual, cubicle, worker, build, create, hire, fire, pay, sigma, chill, relaxing, slow-paced, relaxing, reflexive, repetitive, roll, rarity, italian brainrot, tralalero, tralala, ballerina, cappuccina, brr brr, patapim, tung tung sahur, christmas

Last updated by the developer 7 Apr 2026, 00:42 UTC.

13
playing (measured 10 Aug 2026, 15:02 UTC)
20,126,929
lifetime visits
91%
liked (71,782 👍 / 6,918 👎)
110,469
favourites (5.5 per 1k visits)
1 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Fishing Rod [OP]
1,599 R$
Ultra Lucky
799 R$
x2 Rebirths
649 R$
x2 Cash
179 R$
Mega Manager
149 R$
VIP
129 R$
Lucky
99 R$
Auto Collect
99 R$
Sprint
99 R$
Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,711,838 · 100.0% win
First Rebirth · progression91,463 · 2.9% win
Qbytez Cubicle74,093 · 3.4% win
Morldev Cubicle · other74,008 · 5.5% win
8O8Mph Cubicle · other73,396 · 5.2% win
Rebirthed 5 Times · progression65 · 0.00% win
Rebirthed 10 Times · progression22 · 0.00% win
Rebirthed 50 Times · progression5 · 0.00% win
Rebirthed 100 Times · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4591no change
13 Aug 2026, 16:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.