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[UPD🌱] Boss Tycoon

[UPD🌱] Boss Tycoon

A Roblox experience owned by morl x 8o8mph.

TycoonENoffice managementlabubuitalian brainrot

[UPD🌱] Boss Tycoon is a tycoon experience created on 2024-07-01. It currently has 13 players online. The game has accumulated 20,126,929 lifetime visits, 110,468 favorites, and a 91% like percentage.

Description (written by the developer; not a statement by this register)

💸 Build your business empire and become the richest boss on Roblox! 💰 Build your Office floor by floor: place cubicles, hire different cool employees and don't forget about managers to keep your staff in line, they get quite lazy after a while! You can even hire labubu or italian brainrot characters. 👾 If you encounter any bugs/glitches in the game, join our community server below and tell us about them! Tags: tycoon, office, building, simulator, afk, employee, management, manage, boss, chief, ceo, president, easy, casual, cubicle, worker, build, create, hire, fire, pay, sigma, chill, relaxing, slow-paced, relaxing, reflexive, repetitive, roll, rarity, italian brainrot, tralalero, tralala, ballerina, cappuccina, brr brr, patapim, tung tung sahur, christmas

Last updated by the developer 7 Apr 2026, 00:42 UTC.

13
playing (measured 10 Aug 2026, 15:02 UTC)
20,126,929
lifetime visits
91%
liked (71,800 👍 / 6,946 👎)
110,348
favourites (5.5 per 1k visits)
1 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Fishing Rod [OP]
1,599 R$
Ultra Lucky
799 R$
x2 Rebirths
649 R$
x2 Cash
179 R$
Mega Manager
149 R$
VIP
129 R$
Sprint
99 R$
Lucky
99 R$
Auto Collect
99 R$
Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,748,521 · 100.0% win
First Rebirth · progression91,841 · 5.1% win
Qbytez Cubicle74,822 · 4.4% win
Morldev Cubicle · other74,771 · 1.5% win
8O8Mph Cubicle · other74,076 · 2.2% win
Rebirthed 5 Times · progression68 · 0.00% win
Rebirthed 10 Times · progression23 · 0.00% win
Rebirthed 50 Times · progression5 · 0.00% win
Rebirthed 100 Times · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked1 November 2026 — 91 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 17:1691no change
22 Oct 2026, 17:0891no change
12 Oct 2026, 17:0791no change
2 Oct 2026, 17:0691no change
22 Sept 2026, 17:0491no change
12 Sept 2026, 17:0391no change
2 Sept 2026, 17:0191no change
23 Aug 2026, 16:4591no change
13 Aug 2026, 16:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.