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Street Thugs πŸ‘ŠπŸ’₯

Street Thugs πŸ‘ŠπŸ’₯

A Roblox experience owned by Immortal Crew.

Fighting & PvPENFFAstreet fightingrobbery

Description (written by the developer; not a statement by this register)

FFA fighting game: Fight, gang up, riot, protest, steal ATMs β€’ Get Money: Destroy ATMs around the map to collect cash. β€’ SOON: Find various items spread across the map to use in fights. πŸ›‘NEW GAME! Report bugs & complaints on the group wall! ✨Join the group for special perks and free styles and items Controls (AVAILABLE IN SETTINGS) Attack - Right Click / R2 Dodge - Space / R1 Takedown - T / Y Push - R / B Sprint - Shift / L3 Inspired by da hood, and other ffa games renamed from Hood Fights Tags: Hood Fights, Fight, Baddies, FFA, TKO, Boxing, Karate, Martial Arts, bronx, ohio, battlegrounds, South Florida

Last updated by the developer 16 Apr 2026, 00:48 UTC.

0
playing (measured 10 Aug 2026, 23:05 UTC)
228,507
lifetime visits
92%
liked (1,018 πŸ‘ / 89 πŸ‘Ž)
1,341
favourites (5.9 per 1k visits)
1 July 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Critical Damage Luck
549 R$
VIP
499 R$
(OP) x2 Respect
299 R$
(OP) x2 Moolah
299 R$
x2 Health Regen
129 R$
x2 Stamina Regen
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome117,629 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.