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Break Out [WOODS CHAPTER]

Break Out [WOODS CHAPTER]

A Roblox experience owned by Break'n Studios.

HorrorENhorrormysteryescape

Description (written by the developer; not a statement by this register)

🐝 Welcome to Break Out! 🐝 👾 This is early access, there may or may not be bugs! 👾 🤔 This is a game where you need to solve the mysteries of the wasp outbreak around the town, and search for your best friend filled with the horrors of the wasps. Find out who is behind all of this, and put a stop to all of it! 🤔 - Escape different chapters for some Bug Bucks! (BBucks for short!) - Don't get caught by the nightmarish monsters that search for you... - Save up Bug Bucks for some cool items in the shop! - Find out the story behind this whole entire game! - Put a stop to the evil person that started this whole outbreak! 😯 Make sure to come back for updates including.... 😯 - New Chapters - New Items - Events - Battle passes - Secrets - New game modes 💖 Special thanks to you for checking this out! 💖 (Side note, the ui changes themes depending on the newest chapter!!!)

Last updated by the developer 22 Aug 2026, 12:46 UTC.

0
playing (measured 23 Aug 2026, 18:00 UTC)
2,782
lifetime visits
76%
liked (16 👍 / 5 👎)
18
favourites (6.5 per 1k visits)
1 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Break Out! · welcome156 · 0.00% win
Beat Schoolhouse · progression25 · 0.00% win
Beat Schoolhouse NIGHTMARE · progression10 · 0.00% win
Beat Woods · progression8 · 0.00% win
Beat Woods NIGHTMARE · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.