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Blood Cruiser

Blood Cruiser

A Roblox experience owned by ‡ TRIUMPH ‡.

HorrorENpsychological horroratmosphericnarrative

Description (written by the developer; not a statement by this register)

(Possible Flashing Lights) Tethered to the deepest point of your mind Silence is deafening Thoughts hurt more than words

Last updated by the developer 19 Jul 2026, 19:32 UTC.

0
playing (measured 12 Aug 2026, 05:38 UTC)
4,292
lifetime visits
90%
liked (140 👍 / 15 👎)
307
favourites (71.5 per 1k visits)
2 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Mind · other2,180 · 100.0% win
Lucky · other362 · 0.00% win
Bliss · other103 · 0.00% win
Reflection · other59 · 0.00% win
Years Ago · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9018 August 2026 — 90 % liked28 August 2026 — 90 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:0290no change
18 Aug 2026, 02:0190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.