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TT: UNIVERSE! QUARRY QUARRELS!

TT: UNIVERSE! QUARRY QUARRELS!

A Roblox experience owned by Thomtoys Ltd..

RoleplayENthomtoysquarryroleplay

TT: UNIVERSE! QUARRY QUARRELS! is a roleplay experience created on 2024-07-02. It has accumulated 1,611,015 lifetime visits and 5,253 favorites. Currently, 102 users are playing. The experience holds a 93% like percentage.

Description (written by the developer; not a statement by this register)

WARNING: YOU MAY HAVE TOO MUCH FUN! - THOMTOYS LTD.

Last updated by the developer 17 Aug 2026, 17:42 UTC.

81
playing (measured 21 Aug 2026, 20:54 UTC)
1,645,608
lifetime visits
93%
liked (1,691 👍 / 132 👎)
5,445
favourites (3.3 per 1k visits)
2 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8111296.510 August 2026 — 112 players21 August 2026 — 81 players10 August 202621 August 2026
2 measurements spanning 11 days, net -31. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–117 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5481-31
10 Aug 2026, 19:07112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Express Donation
80 R$
Mixed Traffic Donation
50 R$
Shunter Donation
20 R$
Furness Railway Engine Pack
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked21 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:5093no change
21 Aug 2026, 20:5493no change
14 Aug 2026, 11:4993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.