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Toy Story: Adventures - Roleplay - UPDATE

Toy Story: Adventures - Roleplay - UPDATE

A Roblox experience owned by Toy Story: Adventures - Community Hub.

RoleplayENToy StoryRoleplayHide and Seek

Toy Story: Adventures - Roleplay - UPDATE is a roleplay experience created on July 2, 2024. The game features morphs and hide-and-seek mechanics within Toy Story settings. It has accumulated 2,920,135 lifetime visits and 5,919 favorites. Currently, 15 players are active. The title holds a 66% like percentage. Recent updates include Bonnie's Room and bug fixes.

Description (written by the developer; not a statement by this register)

Venture through Andy's Room in this all-new Toy Story-themed roleplay game, featuring morphs of all your favourite characters! Compete in a room-wide game of hide and seek, hunting for Andy's toys scattered throughout the bedroom. Meet new faces and make new friends, reimagining all your favourite Toy Story moments. New Updates coming soon! UPDATE 1.05 - Bonnie's Room Update - Added Bonnie's Room as an explorable location BUG FIXES: - Fixed an issue where the world would collapse upon joining

Last updated by the developer 3 Jul 2024, 12:56 UTC.

15
playing (measured 11 Aug 2026, 04:05 UTC)
2,920,135
lifetime visits
66%
liked (408 👍 / 211 👎)
6,253
favourites (2.1 per 1k visits)
2 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:0510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buzz Lightyear Morph (Flight)
65 R$
Emperor Zurg Morph
40 R$
Bo Peep Morph (Legacy)
30 R$
Utility Belt Buzz Lightyear Morph
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You found Mr Potato Head! · collection917,523 · 100.0% win
You found Slinky! · collection616,984 · 77.8% win
You found the Aliens! · collection365,804 · 60.0% win
You found Ham! · collection31,166 · 6.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1566no change
14 Aug 2026, 06:0966first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.