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Tifany Mayumi's Revenge 4

Tifany Mayumi's Revenge 4

A Roblox experience owned by Meme Productions™.

HorrorENhorrorsurvivalsingle-player

Tifany Mayumi's Revenge 4 is a horror experience created on 2018-04-11. It has accumulated 3,408,507 lifetime visits and 57,097 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description highlights single-player survival mechanics and boss encounters within a spooky setting.

Description (written by the developer; not a statement by this register)

🔴Notice: You need a HIGH CONNECTION to play this game, or bugs might happen [npcs not appearing, etc.] 🔴THIS GAME IS 100% POSSIBLE WITHOUT IN-GAME PURCHASES [psst you can throw knife in boss] Tifany Mayumi's Revenge 4 is a spooky game... where you have to survive Tifany Mayumi. In Tifany Mayumi's Revenge 4, it's more different to those other games. It has: -single player stuff [woah] -cool boss -chill scenes -plot twist woah -tifany mayumi of course -be the main character -lots more "oh dang, that was really cool" - Temprist "This game is very well made and do recommend playing it." - Real_KingBob credits: builders: loloriz, n4_3 ultrakale, tooquick4you2 scripter: rawblocky, rawblocky, rawblocky, rawblocky tester: dabondatranch follow these people: @lolor1z @rawblocky

Last updated by the developer 21 May 2019, 01:39 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
3,408,507
lifetime visits
89%
liked (54,537 👍 / 6,415 👎)
57,097
favourites (16.8 per 1k visits)
11 April 2018
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Albert Hits Bad Boy Corner · other316,446
Secret Ending · secret15,284

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.