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The Hotdog Factory Remastered

The Hotdog Factory Remastered

A Roblox experience owned by Hap Hotdog Production.

AdventureENremasterundergroundcombat

Description (written by the developer; not a statement by this register)

Welcome to the Hotdog Factory! 🎇 We hope you will enjoy your visit! Like 🎇 and join the group for more updates/upcoming projects🎇🎇🎇 -Controls- Toggle ctrl to run 🏃‍♀️ UPDATE 3 (8/31/2025) -Balance fixings to the underground- - fix the NPC pathfinding for the monsters - The gun is FIXED(should be able to shoot the 12 bullets no problem) - Guards will now show DEAD when dead - Guards' damage does 15 per 2 secs rather than 25 per 1.5 (Crazy nerf) - Skip button for opening the cutscene in the underground - Many more things that I prob forgot Note - This game is a remastered version of an unfinished old game from my previous account. I hope you'll enjoy :D

Last updated by the developer 22 Jul 2026, 18:29 UTC.

0
playing (measured 3 Sept 2026, 01:16 UTC)
1,283
lifetime visits
83%
liked (10 👍 / 2 👎)
8
favourites (6.2 per 1k visits)
3 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 01:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All underground tool gamepass
400 R$
Donate
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Hotdog Factory · welcome1,092 · 0.00% win
Obtained wristband · collection399 · 0.00% win
Visited the Statue · other36 · 0.00% win
??? · secret21 · 0.00% win
ONE LAST LOOSE END.... · progression4 · 0.00% win
How did you find this? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.