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👑 mike's kingdom: the game 🦀

👑 mike's kingdom: the game 🦀

A Roblox experience owned by - Mike's Kingdom -.

RoleplayENborder roleplaymilitary simulationchaos/larp

Description (written by the developer; not a statement by this register)

shutdowns = update annoyed by the same dull border roleplay and military game in every roblox analytics? say hello to Mike's Kingdom—the place where inactivity is so frequent, where our players gawk at crabs all the time! where power abuse and corruption is very frequent! where our border guards are so friendly, they’ll give you a warm welcome… in the form of a brutal interrogation or negligence. got your passports? great! still likely to be mistreated anyway. our larp is so challenging, you’ll swear you’re in a circus. welcome to the crabdom, where chaos is an epic saga. in here, NOBODY is happy! and NOBODY can be higher then ANYONE but hey, if you’ve got a buddy hiding out in the village, maybe he can pull some strings. or, if you're feeling extra daring, sign up in the army because crossing the border the normal way is just too boring. remember: either bribe your way or carry em papers like a boss. good luck surviving the chaos

Last updated by the developer 11 Jul 2026, 23:20 UTC.

0
playing (measured 11 Aug 2026, 05:47 UTC)
2,469
lifetime visits
81%
liked (17 👍 / 4 👎)
5
favourites (2.0 per 1k visits)
3 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined! · welcome246 · 0.00% win
You met mikeman! · other133 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.