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[KO] Silbern

[KO] Silbern

A Roblox experience owned by Soul Society ᅠ.

Fighting & PvPEN5v5knockoutheal swords

Description (written by the developer; not a statement by this register)

SILBERN : KNOCKOUT 𝐏𝐑𝐄𝐅𝐋𝐎𝐎𝐃 Prefloodable 4-9pm EST! You need 5 present for us to accept. 𝐈𝐍𝐅𝐎 • 1:1 Ratio | 5v5+ • Heal Swords • Knockout 𝐑𝐔𝐋𝐄𝐒 • Purposely teaming members out is not allowed • Speed glitching and sword jumping are allowed, any other glitches are not • Toxicity will result in a mute • No mercenaries unless approved • No alts/shared accounts unless approved • No hats/packages that obstruct gameplay • Consistent 250+ ping or constantly spiking is an auto sub • Any form of admin abuse will get your admin taken away • No listed exploiters on Clanware unless approved. Anyone we think is suspicious can be removed without clips provided Enjoy the map? Join us! .gg/SkcvsM3jZg

Last updated by the developer 19 Feb 2026, 03:15 UTC.

0
playing (measured 13 Aug 2026, 22:38 UTC)
2,891
lifetime visits
64%
liked (7 👍 / 4 👎)
4
favourites (1.4 per 1k visits)
3 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Chat Tag
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bambietta · collection7 · 0.00% win
Sleeves of White Snow · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.