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Dragon: Era

Dragon: Era

A Roblox experience owned by Arctic Studios (Official Group).

Fighting & PvPENanimedbzcombat

Description (written by the developer; not a statement by this register)

This Game is a game inspired by a lot of Anime's such a DBZ, SDS, Etc. To finish the event, you need to find all the hearts that are split in the maps, and then go trough the dragon path. The event form can be found at the + sign. Dragon: Era controls: [Q]: Ki Blast (Trains ki) [E]: Combat (Trains attack/agility) [R]: Ki self (Trains defense) [T]: Ki Blade (Trains ki) [X]: Hide Aura (Hides forms aura) [Hold C]: Charge Ki [B]: Transform into selected form [L]: Lock On [CTRL]: Sprint [Double press Space]: Fly

Last updated by the developer 31 Jul 2026, 21:36 UTC.

0
playing (measured 16 Aug 2026, 17:18 UTC)
466
lifetime visits
100%
liked (12 👍 / 0 👎)
7
favourites (15.0 per 1k visits)
4 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CALAMITY
1,200 R$
No Limit
899 R$
Zamazu (Omni God)
801 R$
THE UNLIMITED
700 R$
Super Faster Training
600 R$
Faster Training
400 R$
Faster Ki Training
200 R$
Scouter
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met The Owner! · other45 · 0.00% win
Animosity · other7 · 0.00% win
Super Saiyan Inner Unlock · progression1 · 0.00% win
Chaos Lord · other1 · 0.00% win
You met Juraci!!! THE DEV!!!!!! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.