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One at a mine! [concept demo]

One at a mine! [concept demo]

A Roblox experience owned by Critical Co..

PuzzleENminesweeperpuzzleconcept demo

Description (written by the developer; not a statement by this register)

Controls: R to Quick reset E to switch modes between revealing or flagging What is flagging? Use your flags to remember a tile if you think it's a bomb.

Last updated by the developer 24 Oct 2024, 12:50 UTC.

0
playing (measured 17 Aug 2026, 12:35 UTC)
644
lifetime visits
86%
liked (6 👍 / 1 👎)
2
favourites (3.1 per 1k visits)
4 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 12:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to minesweeper! · welcome50 · 0.00% win
333 Session deaths · progression2 · 0.00% win
1,000 Tiles cleared · progression0 · 0.00% win
One at a mine Certified · welcome0 · 0.00% win
10,000 Tiles Revealed · progression0 · 0.00% win
5,000 Tiles Revealed · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.